Building Blocks of Tabletop Game Design : An Encyclopedia of Mechanisms

SKU: 9781138365490
Regular price $141.00
Unit price
per
  • Author:
    ENGELSTEIN Geoffrey / SHALEV Isaac
  • ISBN:
    9781138365490
  • Publication Date:
    July 2019
  • Edition:
    1
  • Pages:
    492
  • Binding:
    Paperback
  • Publisher:
    CRC Press
  • Country of Publication:
Building Blocks of Tabletop Game Design : An Encyclopedia of Mechanisms
Building Blocks of Tabletop Game Design : An Encyclopedia of Mechanisms

Building Blocks of Tabletop Game Design : An Encyclopedia of Mechanisms

SKU: 9781138365490
Regular price $141.00
Unit price
per
  • Author:
    ENGELSTEIN Geoffrey / SHALEV Isaac
  • ISBN:
    9781138365490
  • Publication Date:
    July 2019
  • Edition:
    1
  • Pages:
    492
  • Binding:
    Paperback
  • Publisher:
    CRC Press
  • Country of Publication:

Description

Building Blocks of Tabletop Game Design: An Encyclopedia of Mechanisms compiles hundreds of different mechanisms, organised by category. Each has a description of how it works, discussion of its pros and cons, how it can be implemented, and examples of specific games that use it. Building Blocks can be read cover to cover, used as a reference when looking for inspiration for a new design, help solving a specific problem, or assist in getting unstuck in the midst of a project. This book, the first to collect mechanisms like this in the tabletop game design field, aims to be a practical guide that will be a great starting point for beginning designers, a handy guidebook for the experienced, and an ideal classroom textbook.

Featured in the July 2019 Design newsletter.
To receive this newsletter regularly please email us with your name and contact details.

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  • Building Blocks of Tabletop Game Design: An Encyclopedia of Mechanisms compiles hundreds of different mechanisms, organised by category. Each has a description of how it works, discussion of its pros and cons, how it can be implemented, and examples of specific games that use it. Building Blocks can be read cover to cover, used as a reference when looking for inspiration for a new design, help solving a specific problem, or assist in getting unstuck in the midst of a project. This book, the first to collect mechanisms like this in the tabletop game design field, aims to be a practical guide that will be a great starting point for beginning designers, a handy guidebook for the experienced, and an ideal classroom textbook.

    Featured in the July 2019 Design newsletter.
    To receive this newsletter regularly please email us with your name and contact details.

Building Blocks of Tabletop Game Design: An Encyclopedia of Mechanisms compiles hundreds of different mechanisms, organised by category. Each has a description of how it works, discussion of its pros and cons, how it can be implemented, and examples of specific games that use it. Building Blocks can be read cover to cover, used as a reference when looking for inspiration for a new design, help solving a specific problem, or assist in getting unstuck in the midst of a project. This book, the first to collect mechanisms like this in the tabletop game design field, aims to be a practical guide that will be a great starting point for beginning designers, a handy guidebook for the experienced, and an ideal classroom textbook.

Featured in the July 2019 Design newsletter.
To receive this newsletter regularly please email us with your name and contact details.